Young America Creative

TIMBER SEASONING SHELTER

Drawings

The principle geometry for TSS was designed through the parametric modeling tool, grasshopper, a Rhino plugin.  The design process demanded a feedback between the analog and digital platforms.  The process of steam-bending requires an empirical knowledge of material and physical power.  In order to fulfill the programatic requirements, the resulting doubly curved surface requires variable lengths and geometries, which was analytically composed through modern digital tools.  The building was physically built through an almost elementary process combining rudimentary technology, a projector and a manually adjustable jig with the digital output acting as a comprehensive set of build instructions.  

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Single Component Sample

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Variable Component Geometries 

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Node Connection Detail 


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Assembly Map

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Groundworks Drawing Set 

Column Fabrication Details

 

Drawing Credit: Meghan Dorrian, Glen Stellmacher